/*-----------------------------------------------
   STATE.H -- STATE.H
  -----------------------------------------------*/

void STATE_Init            (void) ;
void STATE_Channel         (char *) ;
void STATE_Arbiter         (char *) ;
void STATE_Reset           (int) ;
void STATE_0               (char *) ;
void STATE_1               (char *) ;

void STATE_2               (char *, int, int) ;
void STATE_3               (char *, int, int) ;
void STATE_4               (char *, int, int) ;

void STATE_ShowPartner     (int, char *, int, int) ;
void STATE_PostPartner     (int, char *) ;
void STATE_ShowScore       (int, char *, int, int) ;
void STATE_PostScore       (int, char *) ;
void STATE_Score           (int, char *, int, int) ;

void STATE_CommandNotFound (char *, int) ;
void STATE_Replace         (int, char *) ;
void STATE_ShowPoints      (int, char *, int, int) ;
void STATE_PostPoints      (int, char *) ;
void STATE_Result          (char *, int) ;
